Anxiety

Let’s just get to it.  I have anxiety.  You have anxiety.  Everyone has anxiety.  It’s normal.  The difference between us is how that anxiety is triggered, and what we do about it.  This post is primarily a result of Belghast’s.

Anxiety is the fear of what’s to come, and you’re stressful reaction to that idea.  There are some more common things, like a job interview, a first date, a performance.  The outcome of that activity is likely to have some “major” consequences and your mind just goes racing at all the options.  Some people decide to focus on the worst outcomes, others get paralyzed with all the options, others end up in this rabbit hole of outcomes.  Like a first date goes well and they are thinking about kid names.

I used to suffer tremendously from anxiety.  It wasn’t debilitating, to the point where I didn’t take action.  It was to the point where my mind just wouldn’t shut off.  It was like being in one of those amusement funhouse mirror mazes.  I’d see infinite copies of me, in all sorts of situations.  I’d navigate through it, find the one I wanted to be, and sort of “took over” that role.  The best analogy I can apply to this is that me, as a core, stayed the same.  What happened was that I applied a sort of filter onto the core, and let certain aspects through given the particular issue.  So the hard-ass version of me in areas where I needed to exert control, but otherwise would be put aside.

The challenge here is that I started depending on some roles more than others.  Instead of picking the “best” role for a given problem, I’d pick one that was easier and hit it at like, 80%.  Not through laziness, but sheer exhaustion from having so many roles asking different levels of energy.  I got really far in life using that model, but reached a point where it just wasn’t sustainable.  People around me were suffering for those impacts.

I went and got counselling.  Won’t sugar coat it, it took a while to find one I liked.  Most were OK.  Some were just horrible.  My wife has one, and we shared her for couples counselling.  She’s ok, but I really struggle to take advice on child raising from someone without kids.  I did eventually find someone who shared some life experiences and followed the Adler train of thought on psychology.

This whole thing coincided with a really rough patch in my relationship with my wife, and a burnout at work.  Life gave me a few hints about it, but life never really gives up.  Either you learn, or it just hits harder the next time.  I went to counselling, I made an effort to be honest, and a larger effort to take it all seriously.  I had help setting new priorities, applying different techniques.  I refocused on what mattered, and learned to accept “what’s the worst that can happen, and can I live with it”.  That mindset liberated me.

In my line of work, this type of service counts are health services.  A portion of the costs were covered by work, and I footed the remainder of the bill.  I didn’t pay through the nose either – there are some insanely expensive options.  Makes little sense to create financial anxiety.  I understand that not everyone has my flexibility in this manner.  That said, if you’re in a position where you’re conscious of your mental health, there’s a darn good chance you have the means to address it.  If you’re worried about putting food on the table, mental health is not a priority – nor should it be.

In the world today, there’s more than enough to drive people over the edge.  It claws at our sanity.  But it’s a choice.  If the news is draining you, then you probably should stop reading the news for a bit.  If your social media feed gets your blood boiling, then you need to clean it up.  Everyone has that crazy uncle/aunt/friend who’s a few cards short of a deck.  Cutting Facebook entirely is massive peace of mind.  I rarely seek out things on Twitter.  I practice mindful meditation steps (I don’t sit on a mat for an hour), by taking a few minutes while I brush my teeth in the morning and evening.

This long post to come to a simple fact.  I am not alone.  You are not alone.  Everyone has challenges.  There are plenty of options out there to address them.  They will not show up to your door – and with a tiny amount of effort, it may end up changing your life for the better.

Imagine

I like to live in the near future, the spot where tomorrow’s ideas can be implemented and used.  It’s a practical lens to dreaming.  Rather than say “I wish I was a millionaire”, I’d go something like “I want a boat”.  I may not get one tomorrow, but I should be able to get one in a few months.

The upside to this approach is that all of my goals are achievable.  They may push me to uncomfortable limits, but I do get there.  Maybe I have to learn a new skill, maybe I have to make some new contacts.  It’s still doable, and the bar is far enough that I feel some level of content having reached it.

The downside to this approach is that the ideas are less grand, they are more restrictive.  There’s less freedom to explore an idea, because dreams are often gapped by the unpractical.

So let’s say I want to be an astronaut.  Awesome dream, every kid seems to go through that phase.  Well, I’d have to go back to school and get a double PHD.  I’d have to quit my job to do that in time, which would be a financial burden.  I’d spend less time with my family and having “fun” on a day to day basis.  The goal itself would demand too high a sacrifice.

Let’s say I just want to be a pilot.  Well that’s pretty simple, I just go an take some lessons, get enough training hours in the air, and bob’s your uncle.  Would cost a ton, but could dramatically save on travel time to the cottage up North.

The practical aspect of my brain causes me to put up guiderails on any idea generated.  Advantage that I can see permutations of a problem and can rapidly think of mitigations.  Work has honed that skill to a fine edge.  But it’s still there.  From a day to day view, this is fine.  It “grounds” the family to stability and structure, while still moving everything forward.

Yet I’m aware that it stifles creativity.  Not in the sense that ideas can’t gestate, but that the BIG ideas, the ones that are a little bit more on the crazy side, they just get dismissed unconsciously.  I need some meat on that idea, to feel it out in my brain, to see that it’s somewhere in the realm of possible.  This gets worse the more I know about a given subject, since I’m well versed in the variables to make something work.  The curse of experience as it were.

Which brings me to a larger point, of kids imaginations.  The general lack of constraint, of limits in a kid’s head is almost surreal.  They’ll think of a Liger and go “where can I find one”.  Or they’ll draw a picture of a dog in space and figure their own internal logistics to accomplish the feat.  A simple stick can be a lightsaber, a mattress and covers a fortress against monsters.  Just so many things that make you go “hmm”, then smile cause it doesn’t really matter if they enjoy it.  Then think back as to when you lost that spark.

It’s a rambling bit for sure.  I’ve spent the fair chunk of 4 months now, every day surrounded by these little lovable buggers.  You don’t quite realize the fun in an item until you’re given the chance to step back.  I need to train myself a bit more to get out of the way, and simply enjoy the ride, rather than the destination.  Realizing that kids have way more to teach us than we give them credit for.

Warrior Nun

I knew that whatever I watched after Dark would hit me the wrong way.  It’s like having a 7 course meal then following it up with anything else… it just doesn’t work.

Warrior Nun is a Netflix series based on a Canadian comic book.  Maybe inspired is the better term.  Concept is interesting, there’s a single nun who’s given a halo which provide immortality, quick, healing, added strength, and some extra host-specific abilities.  The lead character here can levitate.  The kick here is that the person chosen for this is more happenstance, and they are reluctant to take on the mantle.  Fish out of water I guess.

The challenges I have with this is that every trope you can think of is used here.  And the first 6 episodes don’t actually do anything.  Sorry, they do, but it’s the same story beats – girl avoids her role and runs away.  At 45m per episode, it’s a massive waste of time.

Episode 7 actually has progress, and feels more like the Flash series by then, at least in terms of team/story building.  Episode 8 somehow has an epiphany moment – a moment which seems like the only reasonable approach.  It isn’t egregious here.  Game of Thrones is a recent example of just mind blowingly poor character decisions.  That’s refreshing.

The lore/world building has a tad too much Dan Brown for me.  Where there’s exposition for the sake of exposition.  It doesn’t appear to serve a purpose.  There are exceptions – in particular one see that advances the persecution of individuals deemed different.   It also, very briefly, touches on the curse of immortality.

There’s no reading between the lines, every card is on the table and you can see the chain of events well before they occur.  You may be impatient waiting for it to occur, but it will.

In that sense, Warrior Nun’s major challenge is managing pace of story.  Once things get moving, it’s good.  One of those shows you can put on while you’re doing something else.

Dark Season 3

Credit where due.  Dark is one of the best shows I have ever watched.  I had put up a post about Season 1 a while back, and it launched pretty close to Stranger Things – so most of the air was taken away.  They share similar first episodes, with a child disappearance.  By episode’s end, Dark decides to just go for it and drop time travel on the table.  I remember thinking that it was risky, given that normally only works well in comedies (Back to the Future, Bill and Ted) and that most sci-fi stories get stuck in the mud (Lost).

Oh boy was I wrong.

It instead spends 3 jam-packed seasons, meticulously playing out card after card of a deck of amazing storytelling, in what often appears to be a random order.  Each and every twist and action has a reason.  Some know more than others based on where they are in the overall timeline, and sometimes, they are just a few minutes apart.  The thing I enjoyed the most was that the series respects the viewer, if the viewer respects the series.  You can’t watch it out the corner of your eye, you’ll miss too much.

I should also mention that the penultimate episode manages to close off nearly every single question posed.  The finale wonderfully closes the entire story, making the arcs feel worthwhile.  I cannot recall the last time any show did that.

Some Spoilers Ahead

The comparison’s to Lost are apt.  Both are sci-fi stories where character decisions have to be taken on faith of the underlying story.  There’s the mystery box (literally in both), and the character motivations/allegiances seem to shift over time.  But Lost stopped thinking before writing in Season 3 (the cages) and went full reactive mode from then on.  Dark never strays.

There’s an old idea about time travel that asks what would happen if you went back in time and killed your grandparents.  In most cases, that means you die, multi-verse be damned.  Dark doesn’t actually let you do it, instead it shows the repercussions of you trying.  Helge’s disfigurement is the present is caused by someone going back in time trying to kill him, to prevent his future self.  But it just becomes a self-fulfilling prophecy at that point. Time is immutable.

In practice, that means that the series covers nearly every action and consequence, just not in a linear fashion.  People end up being their own fathers, or grandparents.  It feels more like a close ecosystem of cause/effect.  At the end of Season 1 you get to see part of the larger picture with Adam providing a more menacing viewpoint.  Season 2 is a marvel to watch through, and ends with a twist that is evident when you look back.  Season 3 deals with the duality /  mirror effect of all this time travel impacts.  Close to what Fringe delivered, but a better execution.

Interesting bit is the way season 3 is filmed.  The mirror effect is practically applied – stairs that went left go right, right handed people use their left hand.  Scars change.  It’s like an uncanny valley, where you know something is wrong but not quite sure what.  The story takes center stage, and you get the perception that the characters are but characters in a play – or pieces on a chessboard.  That would be accurate, given the themes of determinization.

I also want to give a massive shoutout to the music in this series.  I listen to the opening credits everytime.  And each episode carries some poignant song that reflects the themes of that episode.  I often found myself finding that song outside of the series, just to get some time to reflect.

The series gets so complex that Netflix has an accompanying webapp to help out.  Really well done, as you can set the spoilers to only apply to the episodes you’ve watched.  It comes with a  timetravel timeline too, which makes a world of difference in understanding how everything fits together.

I’d be remiss not to mention that the series is filmed in German.  There are English voiceovers, or subtitles, to your leisure.  Both are of great quality.  Given the visual aspects are important to the story, I prefer the voiceovers.

I am setting expectations a tad high, but to me this is the new gold standard in sci-fi story telling.  Heck, just story telling in a visual medium.

 

Heat Wave

I had a week off at the cottage, then worked a week there.  That week was heat wave weather.  My part of the country comes with some insane humidity levels in heat waves. While the base temperature is not crazy, the humidity runs close to 70%.  Feels like breathing soup.  It also makes it near impossible to sweat to remove body heat, and your body dehydrates lightning fast.

So going outside wasn’t exactly pleasant, and working indoors staring at a window of people with smiles isn’t motivating either.  Still, I was able to wake up with the family, have lunch with them (most days) and see them in the evenings.  The alternative in the past few years is me working in the office and not seeing them at all for a week+.  This isn’t perfect, but it’s a massive improvement.

I did have to come back to the house this week.  Maintenance for one, but also cause the in-laws are staying at the cottage a few days.  I get along with them just fine, but it’s a LOT easier to ship the kids outside than the in-laws.  Walking into the house was a bit weird, like I needed to find my stuff again.

So I get to spent the next few days alone at home.  The silence is deafening.

Heirlooms in BfA

For a very long time, the entire point of heirlooms was to bypass the wonky leveling mechanics in WoW.  Mainly the fact that items scaled in power, smoothing (?) the power curve.  The % increase to xp gain has been a perk on top of that, and of larger and larger benefit as the leveling experience has gotten longer.  From level 100+, there’s really nothing in game that provides any character growth, it’s just a time tax.  Every expansion just adds 4 hours or so to the leveling period.

Shadowlands aims to reduce that time tax – with something near the 20hr mark to get from 1-60.  That’s in the realm of most single player games, so not too bad.  Heatmaps are going to be interesting… I don’t see why anyone, anywhere, would want to level in any zone that was NOT Legion / BfA.  Anything pre-MoP feels horrendous – and unless you’re really strapped for attention, you’re best playing the LFD roulette.

But 20 hours, that’s doable I guess.  Certainly less than the current pace of leveling, even with heirlooms.  So I guess that’s why Blizz is not planning to have an %XP boost anymore.  The item scaling appears to still be there, but I’d be wildly surprised if anyone thinks that’s enough of a motivator in a single expansion cycle (where I assume item levels make sense).

Taken from another lens, I see heirlooms as a band-aid for the larger problem – time to level.  That problem generated other problems, primarily the value of a level.  The level crunch should get rid of the value problem, where you spend 20 hours and get nothing for it.  The time to level reduction is pretty much required, given Blizz’ persistence to only put relevant content at max level.  I mean, aside from the art, what’s different from a player at level 30 and 119?  The rotation is 95% the same, there’s no real grouping aside from guilds, crafting is entirely meaningless.  The Class Trial option gives you nearly every permutation of gameplay for a class – and it doesnt take 20 hours to complete.

But that’s a larger rant.

Right now, Blizz is cutting leveling time, reducing a significant problem’s impact.  Removing %XP from heirlooms, in this expansion, removes the practical need to buy them.  Curious if they will do the same to the Refer a Friend bonus…

 

Pendulum Swings

I recall a physics class where the teacher demonstrated the behavior of a pendulum and the effect that gravity/air resistance had.  If you dropped (not pushed) it would never reach it’s starting point – each pass would get progressively shorter.  The beauty here is that physics are a constant – the math is consistent and the results always match the math.

In the sci-fi series Foundation (from the 50s!) the concept of psychohistory is pushed, where mathematical models are applied to sociology.  The core concept that an individual can be an unknown, but that large masses can be predicted.  The larger the mass, the more accurate the prediction.  Over the series, the books explore the creation of this class of mathematics, and the centuries of effort to refine it.  The point here is that the first book is entirely based on the mathematical predictions, and how people deal with the concepts of fate/control.  This is over large spans of time – each crisis takes over a couple generations to appear.

In today’s word, we seem to be encountering a new crisis every couple weeks.  2020 has been a hell of a year.  I mean, it started with most of a continent on fire and has somehow managed to go downhill from there.

The pendulum keeps swinging.  Instead of resistance, there’s a larger force pushing the swing forward.  That force has always existed, but it’s been limited in power/reach.  It used to be that you had to physically meet people to sway their ideas.  Then radio gave a voice to it.  TV put a face to it (the Nixon/Kennedy debate is a key turning point).  The hindrance here was time – you needed to be ready to take the message when it appeared.

Social media removes the concept of time.  Some countries have weaponized this platform either through moderation (China) or deception (Russia).  If they control the medium, they control the message.  Other countries aren’t a whole lot better.  POTUS tweets on average 20 times a day,.  It doesn’t matter the validity of the message, simply that the message exists and is amplified.  Credit where due – these groups have found an opportunity and exploited it.  Where at the ethical level, most people wouldn’t think that deception would be consistent, these groups focus almost entirely on changing the narrative.  They are not targeting the majority – they are simply targeting a vocal minority.  Smart.

Again, this is consistent with social modeling.  People that acquire and maintain power must control the message.  People’s acceptance of that message is like an elastic – it can stretch for quite some time.  Finding the right balance of stressing that elastic and then easing is key.  (There’s a longer conversation as to the people of China who have enjoyed unheard of prosperity this generation, and what they’ve gladly traded for it.  Golden chains, as it were.)  Very few people in power are able to maintain that balance, as it changes as society itself changes.  Eventually, the systems themselves become unmanageable and they topple.  There are no exceptions to this rule – they all eventually fail.  The difference is in how long that takes – and who’s in charge when the decline picks up steam.

It’s not like there’s one factor, or one actor that we can point to.  It’s simply the stress on the elastic that gives out and cascade impacts occur.  No one who lived during the fall of the Roman Empire ever saw the fall occur – it took a long while.  They saw the pendulum swing, but never really saw it pivot.  In today’s hyper-connected world, we are seeing very large swings at the micro level.  Brazil might have a buffoon as a president, but at the aggregate, Brazil has had corrupt leaders for a long time.  It seems like a swing, but it’s just a speedbump in the larger arc.

It’s too early to say that we’re in a change of arc.  It certainly can feel that way, but usually a change is countered in short order.  We’re still having debates/laws pushed about abortion – a discussion that should have been closed a generation ago.  People feel that racism doesn’t impact them, but that doesn’t mean it doesn’t exist.  There’s a whole lot of “the rules sound great, but don’t apply the to me!” – which, if history is any indicator, is a trigger for large scale change.

I do have faith in the outcome.  It’s not like we’re staring at the dark ages again (1200 years!).  I really don’t think that people in charge are smart enough to do enough lasting damage – cause the people themselves simply won’t accept it.  They’ll accept a lot.  They have already.  But when that elastic does break, a new one will show up within a short time.  Always has.  Just wonder what it will look like.

Offline Puzzles

Internet at the cottage isn’t the best, and it’s not like we have rigs to manage the load here anyway.  I can work off my phone for the majority of the day, and there’s a need to decompress a tad between work and life.

There’s a couple tablets we have with, and in this ever-connected world, it’s a challenge to find things that work offline.  I’d hazard to say that most things work better offline, since they cannot access the ad servers – and nearly everything mobile has ads.  You end up losing an ad banner, or some injected ad in the middle of play. (Side note, if more than 10% of my time is spent watching ads, then that’s an uninstall.)  There are games that simply will not work offline – Super Mario Run is certainly one of them.  I get multiplayer / server hosted games… but others make less sense.

I end up with puzzlers instead, since they are rarely online.  There are some good ones out there.

The Room Series by Fireproof Games is a solid choice.  They last about 4-5 hours each, use touch controls, and have some decent puzzles.  Often there are branching choices near the end.  They are big games, so you want to be on wifi to download them.  Easy to be engrossed.

The House of Davinci by Blue Brain Games is also quite good.  The overall design is quite impressive, and most of the puzzles follow a logical flow.  It’s a notch under the Room series, but still incredibly higher than the next ones you can find.

Wordscapes has an absolutely horrendous ad system when you’re online.  When offline, it’s serene!

Sudoku puzzles abound, and it would be hard to make any serious recommendation.  They fit the niche between crosswords (which I find purposefully obtuse) and find-a-word.  The best part here is the option to select a difficulty.  Sometimes I want stupid easy, other times a tougher go.

Hidden Folks is awesome.  Like a monochrome Where’s Waldo.  Not terribly long, but very easy to get through – and the art is neat.

Monument Valley (and sequel) are great picks.  Escher paintings have always intrigued me and its even cooler to see them in motion.

Guild of Dungeoneering is a rogue-like card based dungeon explorer.  The game is somewhat simple, with a lot of unlocks along the road.  Its presentation values are astounding – like you were in a P&P game.

There are others that I flit to/from.  Puzzles/sims seem to be the ones I enjoy the most.  There’s a few idle games that come up, but I’d prefer to play than to wait for some cooldown to be available.

 

You’ll notice that nearly all these recommendations are games you need to pay for.  It’s impressive how much quality you can get for $5.  I can’t stand gatcha games, or the crazy grind / f2p bullplop that permeates mobile gaming.  You won’t find me downloading a Square Enix game at $30 (!!) but the $5-7 range seems to provide the best bang for the buck.  And it’s not like anyone is ordering a coffee anymore…

Projects Everywhere

If my wife wasn’t a teacher, then there’d be no reason to own a cottage – we’d simply rent.  The only real downside to renting is that you need to make sure you have a place to rent during the time you want.

Owning a cottage shared a lot of the challenged of renting.  Still need clothes, still need food, still need the little things.  The car might be a bit more packed when travelling when renting, but not all that much.

The downside to owning is that it’s like another house. I need to cut the grass, maintain the property, and there are non-stop projects.  Planning those projects is key, so that you spend more time enjoying the cottage than working on projects.  Who wants to paint a deck when it’s boiling outside?

A few this year – things that take an hour or more

  • Plant / maintain a garden
  • Repair the roof
  • Install a new rain gutter
  • Clean & stain the deck
  • Replace the water heater element
  • Get new stairs for the dock
  • Replace the floating island for the kids
  • Cut down a tree or two
  • Install some new lighting
  • Change some power outlets
  • Repair the pillars supporting the dock
  • Trim all the trees
  • Install an in-line water filter for the lake water pump
  • Replace some sinking foundation pillars

We’ve been able to do most of the things on this list, with some big ones left to do.  The roof will be done in the fall, since it’s more important to prep for winter.  The foundation work needs to be done before frost as well, and that’s likely to take a couple weekends to let the cement cure properly.

Means that for the most part, the summer can be enjoyed without too much side effort.

I’m not regretting buying a cottage at all, frankly the list of things to do helps fill up the time instead of the liver.  Just makes me appreciate it all the more.

 

A Week of Rest

Was off for a week at the cottage with family and the COVID bubble folks.  The weather in my part of igloo-ville is quite warm, with a pile of humidity.  Hovering near the 35C/95F, with an extra 5C/10F in humidity.  It’s awesome.  Even the lake water is hot, 27C/82F.  Just borderline refreshing before being more wet.

Took both kids on a canoe-camping trip on an unmarked lot and slept the night.  The activity is something my wife really enjoys (and will be teaching), so it’s nice for the girls to see her in that element.  The day was solid, with some swimming/fishing, and a nice campfire.  The night had a major heat thunderstorm nearby, so some winds and about an hour or so of thunder.  There’s something eerie about being in a tent in the middle of that.  Kids slept like rocks, which was good.

Rest of the week was water stuff.  Tons of tubing with the kids, staying up wayyy too late around the fire.  A lot of beverages.  The heart loves it when people come over, and the liver thanks them for leaving.

This week is back to work, but I’ll see if I can’t get most of it done from the cottage.  I’m only an hour from the house (which is pretty much my old commute from downtown), so there’s some up/down that’s very easy to do.  Internet isn’t as good out here, but it’s good enough to get everything but videoconferencing to work.

The best part about being away for a week is that nothing big seems to have happened.  I don’t suffer from FOMO, and being able to disconnect and enjoy the day to day parts of life is really great.

Now I need to go through a week’s worth of work emails.  Thankfully, it’s the second slowest week of the year (Christmas being #1), so it should be pretty quick.  There are some bits of gaming news that interest me, so likely fodder for future posts.

Enjoy the good times.