Let’s start off with the Stormrage Server population.
It is #3 in total population, and the largest pro-Alliance ratio in the game. There are over 900,000 Alliance toons. There are only 2 other servers with more than 900,000 total players. So yeah, it’s big. And a launch server, so it’s also old. The general rule of thumb is that if there’s a problem with WoW, Stormrage is the first to feel it. Guess where I play?
I had done all of the lead up quests to allow entry to BfA. A lot of people have talked about what comes next. Magni has you click rocks and gives you an
uber azurite amulet. Takes about 2 minutes, then you go see Anduin and he sends you and Jaina to the isles. This coming from Legion, where each weapon had a unique scenario that lasted 10-15 minutes. I remember finishing this quest and going “that’s it?”
Anyhow, you end up in a boat, Jaina talks to her mom who disowns her, and you end up in jail. There are plenty of videos of this, but gosh does it look good. Kul Tirans have amazing models. The world simply looks amazing. There’s green and brown, but no neon and no demons. The city (Boralus) is sprawling, and a look that reminds me more of Borean Tundra (if it wasn’t frozen). The art/world builders deserve a lot of kudos for what they’ve done.
This is a bit more like Mist of Pandaria, with large rolling hills, waterchannels, tunnels to explore, and tentacles everywhere. Ok, maybe not so much MoP. But I wasn’t 10 minutes into this zone before I saw tentacles.
Those bad guys cover the entire east side of the map, with a dungeon on the NE. I crossed what looked like the Bifrost to get there. It looks great, and the story is cool. It’s a bit on the nose though?
The middle of the map has the Horde coming in for a bombing run. Not quite sure why, and that quest area is my least favorite. There are animals to the south, bee area to the SE which is neat, awesome looking quillboars to the SW. Then there are pirates. Lots of pirates. They look great. I miss the BB days…
I did end up replacing my artifact weapon with a green weapon. That hurt. I’ll eventually transmog to something else, but after 2 years of the same general look, it is hard to let it go.
The questing is a lot different than Legion. There are what seems like 20 or so questing nodes, and there are breadcrumbs between them, but no real order of preference to move forward. It feels like the next logical step from Blizz after levels clearly don’t matter. I am exploring at my own pace, and if I don’t like one part, I move to another. It works.
The downside to this is that my questlog is overflowing. I have targets all over my map. At least it looks like the quest cap has either been removed, or put to a much higher level.
I’m at 113 now, with about a quarter of the zone to go. Then 2 more zones afterwards. I have no interest in blasting through the content, I want to pay attention to the details and take in the sights. Being a gatherer has a large boost to experience gain, which means I’ll hit 120 long before I’m done the questing content.
For now, I’m taking down a rare when they get in my way. I’m leaving all the treasure chests for when I hit 120. I know a lot of guides recommend putting your collected gear into the scrapper for material. I am not all that convinced right now. A weapon could get me ~75g. So maybe I should scrap cheaper gloves.
At this rate, I guess I’ll hit 120 later next week and then try out some dungeons. So far, so good in terms of minute to minute gameplay and world building. Still wondering where this yellow brick road will lead…