Holy cow Batman, what a patch! Cryptic is officially launching Neverwinter on the 20th of June. That means it’s “super mega patch” time!
I really like the game but there are some significant issues that need addressing. Threat is seriously broken for both healing and tanks. The grouping system doesn’t pick the right balance of characters and if someone drops, it’s impossible to add a new person. The auction house UI needs some serious work to actually find anything. Enemy difficulty is all over the map, but mostly it’s boss encounters that need tweaking. I can’t say the systems themselves are broken, just in need of some serious balancing. You know, exactly what a beta is for.
Well, it looks like Cryptic got the memo because the patch notes are out in a new blog post and they are massive. I’m talking MMO expansion pack massive. Obviously there’s a lot of future testing needed but the overall message is clearly “we heard you”. It’s been a very long time since I’ve seen a dev even bother to address half the things Cryptic is aiming for. /hats off
I’ll be waiting for it to hit the live servers before taking another dive but if this patch addresses the concerns listed above, it might just be my go-to MMO for a long while.