Now That's New

Leveling in Rift takes a while.  I think there were more 90s after day 1 than there are level 60s after nearly a week, in terms of proportion.  I’m 51 and 3/4 or so, after about 2 hours.

I started in Cape Jule and moving to the next zone everything is level 53.  So I hoped by into my magic gate and tried the second zone.  I modified my soul (for what seems like the 20th time in 4 days) to something that allows me to do some AE killing more effectively and you know, survive those darn attacks.  Working out pretty well.

I mentioned in an earlier post about the quest breakdown in SL.  Everything that isn’t a story quest seems to reward either cash or a new type of currency.  This currency is used to buy Adventurer gear.  This stuff is upgradeable with tokens you buy with more of that currency.  I’ve been a fan of interlinked systems for some time, especially when you have multiple paths to achieve a given goal.  You can get these currencies from pretty much any PvE activity, outside of crafting.  It fits solo players, group players, rift hunters or guilds.

At this pace, I don’t think I’ll be hitting 60 for another few weeks, maybe not until the 1 month mark.  Think about that for a second.  When is the last time you played an MMO where you didn’t hit max level before your first month was over?

Hats off Trion.

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