Rift Take 2

Yesterday was working against me for some MMO time.  I got home exhausted, took care of the squirts and when I finally had a chance to get into Rift, I got a message that the servers were coming down for some maintenance.  Argh.  I was able to log back in near midnight while the youngest one needed a drink.

A few important notes though.  There are two new continents that are each as big, or bigger, than the original world.  The original world had a good pace of content from 1-50, with no real “dead” zones.  Compare this to WoW and quite a few useless zones (Blasted Lands, Azshara, Thousand Needles, Desolace and quite a few more), Rift seems to have a knack of putting in relevant content for their zones.  I would say the time to get to 50 back then was decent – a couple weeks of effort.  TOR took me under 24 hours of play time.  My WoW monk did 1-90 in under 2 days played (albeit with heirlooms).

I’m a few hours in now, less than 50% into the first level (of 10) and have just had piles of experience from different sources jump in.  Let’s count the ways of getting experience:

  • Complete a quest-giver quest
  • Complete an item pick up quest
  • Complete a loot pick up quest
  • Complete a “wild” quest based on kills
  • Complete a Rift
  • Complete an Invasion
  • Complete an Instant Adventure
  • Complete a dungeon
  • Complete world PvP
  • Complete a battleground
  • Kill something

All of these items assume from the start that you’re in a cooperative game.  Where Wilhelm talks about the problems of questing in EQ2, they pretty much do not exist in Rift.  I’ve rarely seen a time where I was not grouped and didn’t have the “join group” button above the screen.  Doing so has tremendous advantages.

Most enemies are of the Ember Isle difficulty, meaning that if you have a fresh 50, you’re going to have trouble here.  Grouping makes that easy.  Some quests need you to kill 20 or more enemies.  Grouping cuts that number down really fast and you’re getting experience for those kills even if you aren’t swinging the club.  Invasions are all over the place and are likely to kill you alone, groups help.  Groups aren’t silent either – there always seems to be some chat going on in a relatively friendly place.

I missed this place.

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