Leveling in Rift takes a while. I think there were more 90s after day 1 than there are level 60s after nearly a week, in terms of proportion. I’m 51 and 3/4 or so, after about 2 hours.
I started in Cape Jule and moving to the next zone everything is level 53. So I hoped by into my magic gate and tried the second zone. I modified my soul (for what seems like the 20th time in 4 days) to something that allows me to do some AE killing more effectively and you know, survive those darn attacks. Working out pretty well.
I mentioned in an earlier post about the quest breakdown in SL. Everything that isn’t a story quest seems to reward either cash or a new type of currency. This currency is used to buy Adventurer gear. This stuff is upgradeable with tokens you buy with more of that currency. I’ve been a fan of interlinked systems for some time, especially when you have multiple paths to achieve a given goal. You can get these currencies from pretty much any PvE activity, outside of crafting. It fits solo players, group players, rift hunters or guilds.
At this pace, I don’t think I’ll be hitting 60 for another few weeks, maybe not until the 1 month mark. Think about that for a second. When is the last time you played an MMO where you didn’t hit max level before your first month was over?
Hats off Trion.