Star Wars

More info from the beta.

Last weekend was the last massive stress test for beta.  There were about 50 servers, filled to the brim.  Many disconnects, corrupt characters, failed connections.  Exactly what a beta is supposed to find but still concerning at this point in the game.  A high level server was supposed to be launched on the 16th, it finally did on the 25th with no notice.  90% of the people can’t access it.  The game is getting another big patch today, what I expect to be the final one since early access starts in 2 weeks.

I’ll put more thoughts up later but for now a quick rundown of the various systems.

Crafting

A tad more complicated than what we see in other games due to the ability to deconstruct items and learn better version.  You have collection skills and mission skills which also collect items but for the rarer recipes.  And one crafting skill per player.  As simple as the system is, it’s inherently broken in that none of the items are currently upgrades to anyone playing the game up until the mid 30s and then stop being useful at final levels.  One particular skill, Slicing, allows you to pull cash out of boxes in the wild – with zero other use.  It’s essentially an ATM skill – so a requirement if you want to be rich.

Combat

If not for the fact that they send 3-4 enemies against you at once, this would be the same as any other game.  The downside to this is that there are only 2 types of enemies throughout the entire game – humanoids and droids.  They look the same at level 1 as they do at level 50, so it’s insanely boring after you’ve killed a few thousand (by level 15, easily).   The feel is the same as all other games, click a button, watch something happen, click another button.  Also, there is a fair amount of skill bloat, where by level 30 you’ll have 2 bars (at least) full of abilities.  That’s crazy.

Class Balance

Melee classes are insanely gimped.  Since there are always 3 enemies to fight, you need to move between them while the ranged folk just stand there.  Really bad for melee tanks.  So out of 8 possible advanced classes, 3 are an a huge disadvantage. Since TOR is keeping the holy trinity (tank, healer, dps) and keeping group sizes at 4, there is a massive lack of healers in the game.  Theoretically, there should be enough but healers don’t level as fast as tanks, let alone DPS, so good luck finding one.  Classes that fill roles are fairly well balanced between themselves but time will tell which are better, especially in longer lasting fights where Force users are at a disadvantage.

Story

This part is well done.  There are a lot of options, though rarely do they have any impact other than light or dark side points.  Still, it’s fun to see what your actions have as consequences.  Light/Dark side only impact appearance, which is unfortunate.  From 1-20 you’ll have a lot of fun with your class quests.  Past that point, those quests are rare as heck.  If you play another character on the same faction, expect to replay a good 95% of the content and story.

Companions

At first they were horribly broken, now it’s only a little broken.  Tanks no longer have armor so lose their value in the 30s and healers pick up the pace.  Having to equip no only yourself but your companion means that you can’t easily swap companions – they will be heavily undergeared.  It’s a very odd thought. You can give them gifts to get small quests but all of them that I’ve see so far as just clicking text boxes.

Interface

Looks and feels Star Wars.  Clean too.  You can’t modify anything, which is VERY odd and some of the basic UI items such as macros, assists, target of target and mouseovers do not exist.  This currently makes healing about 10x as hard as it should be since DPS can’t help the tank and you need to manually click people to heal – so no moving while healing.   No looking for group feature or dual spec either – the latter of which is again making finding healers a pain.

Overall

If you’ve played a themepark MMO before (WoW, Rift, LOTRO, DDO, EQ, etc..) and are happy with what’s there, stay there.  If the story is old, then moving over could work.  If you dislike the mechanics of your themepark, you will be even more disappointed here.  If you’re looking for depth or polish, come back in 6 months.  Many of the systems that have been refined in the past have been reverted to horrible states or are simply broken.  With next to no developer input on the forums, it doesn’t help.

If you’re somewhat casual or new to the MMO sphere, then there’s stuff to see here and you should have fun for a while.

 

The game will sell piles of boxes and have a subscriber drop of 50% or more after 6 months.  I do expect it to be profitable but nowhere near what EA and BioWare are hoping for.

Maybe I Have It

Apparently, FS doesn’t have the laptop to test out in store.  I’m guessing they don’t get a lot of demand for a $1500 laptop.  That meant a lot of surfing and research to find out what was out there and what was the best deal.  First, where to buy.  That basically came down to either XoticPC or Malibal.  Prices were near identical but the options were a bit different – I went for the former.

I figured a simple search of 17″ laptops would be good but no, that gives me a list of like 30 laptops.  Gives you an idea of the market these folks run.  Anyhow, I checked the options between the Asus and the Sager (or Clevo P170) and while the Asus was $50 cheaper, it had next to no upgrade options.  The Sager has a RAID option and I can change the GPU if I want to down the road.  For now though, simple machine with a fair bit of power.  Here are the specs:

Sager NP8170 / Clevo P170HM
– SAGER Sale!!! – $100 OFF When you spend $1500* or more! (*excludes accessories, shipping, non Sager items & taxes)
Confirmation of discount will be provided after Order Processing. + Sager Price Protect & Chance for Xbox 360 Giveaway!

– 17.3″ FHD 16:9 “Glare Type” Super Clear Ultra Bright LED Glossy Screen (1920×1080) (SKU – S1R506)
– NO Professional Monitor Color Calibration
– No Spare 3D Glasses
– Standard Dead Pixel Policy
– 2nd Generation Intel® Core™ i7-2670QM, 2.2-3.1GHz, (32nm, 6MB L3 cache) (SKU – S2N224)
– -Stock OEM Thermal Compound
– ATI Mobility Radeon™ HD6990 2048MB PCI-Express GDDR5 DX11 $100 OFF (SKU – S3R151)
– No Video Adapter
– 16GB – DDR3 1333MHz Dual Channel Memory (4 SODIMMS) (SKU – S4R757)
– Sager Branding
– Custom Fitted Laptop Back LCD Skin (A Surface) [Choose from our designs or your own Graphic or Logo (Details of design made after order)]
* Will add 5-13 business days on order

– 500GB 7200RPM (Serial-ATA II 300 – 16MB Cache) (SKU – S5R207)
– None Standard
– HDD Raid Settings – OFF
– 6X Blu-Ray Read/8X DVDRW Super Multi Combo Drive – Special! (SKU – S7P557)
– No Extra Optical Bay Hard Drive Caddy
– No Back Up Hard Drive
– NO External USB Optical Drive
– No Floppy Drive
– Internal 7-in-1 Card Reader (MS/MS Pro/MS Duo/MS Pro Duo/SD/Mini-SD/MMC/RS)
– No Back Up Software
– None Standard–
– Intel® Advanced-N 6230 – 802.11A/B/G/N Wireless LAN Module + Bluetooth (SKU – S8R111)
– No Network Accessory
– Built in 2.0 Megapixel Camera
– No TV Tuner
– Sound Blaster Compatible 3D Audio – Included
– Basic Black Business Case – Included
– Smart Li-ion Battery (8-Cell)
– No Car Adapter
– None Standard*
– No Dock/Hub/Adapter
– Integrated Fingerprint Reader
– None
– No External Keyboard or Mouse
– No Notebook Cooler
– No Thanks, Please do not Overclock my system (Overclocking will add 3-6 business days to build time)
– No Operating System Redline Boost
– ~Windows 7 Home Premium 64-Bit Installed (64&32-Bit CD Included) w/ Drivers & Utilities CD’s + Microsoft Office Starter 2010 – Included with OS Purchase
– No Office Software
– No Software Bundle
– LIFETIME Ltd Labor* 1 Year Parts Warranty Lifetime -24/7 DOMESTIC Based- Toll Free Telephone Tech Support (Labor Warranty through Xotic PC)
Includes FREE Shipping Both Ways for Warranty Repairs (SKU – X9R009)

– 1 Year – Two Way Ground Shipping Coverage for Warranty Repairs (Canada) (Must be Combined with LIFETIME Ltd Labor* 1 Year Parts Warranty)
– Standard Production Time
– No Xotic PC Gear

As you can tell, I don’t much care for 3D gaming or movies and I did opt in for a custom skin job.  Final price is 1808$ + shipping.  A tad more than I was aiming for but overall, still under 2K and should give me top of the line mobile gaming for 3 years, then an option to upgrade the CPU and GPU as I need (since the CPU bridge supports i7 extreme).  I’ll put in the final order tonight and find a skin image to work.

New Laptop

When Rift launched last spring, it had come to mind that a laptop might be a better way to enjoy gaming yet still have mobility.  My wife had purchased a simple HP laptop for work the year previous and I had tried loading Rift onto it with no luck, so I was back to the PC.  I had to get a new video card (~200$) and since then, the system can run pretty much anything I throw at it with full settings.  The rub is that I need a complete room to store the PC and while I’m on it, I can’t move.  With my wife’s laptop I can check recipes in the kitchen, check film reviews on the couch, order items or show items when the in-laws are around or simply hook it up to the TV.  Not to mention that we’re trying for another little one, so likely the computer room is going bye-bye once that happens.

So as much as I love my desktop (and a desktop + a laptop is truly great for writing guides) I am strongly urged to get a laptop in the near future.  Since I enjoy gaming and the games I like have, shall we say heavy, demands, I need something robust that will last a while.  I looked at Dell and HP and all that crud and even if you’re getting an Alienware laptop, you’re paying through the nose.  With some research done many gamers on forums recommended Sager laptops.  They are an OEM distributor of Clevo laptops and their prices are quite impressive.

So the requirements for the laptop are somewhat straightforward.  I need an i7 core, a video card with 2 gigs of ram, 10+ gigs of ram, 500 gig hard drive, blu-ray player and wifi.  I would prefer a 17″ screen but 15″ is the bare minimum.  So let’s find a few to show you the options.  I’ll start with Future Shop (they offer the same as Best Buy really), then move along.

Future Shop Laptops – $899-$1899

All 2 to 2.2 GHz CPUs – fine I guess.  Only one has over 10 gigs of ram but that can be upgraded for about 150$ for 4 gigs though only 1 has 4 slots ($1699).  All have a big enough hard drive but I don’t want a 5400RPM.  3 of them do Blu-Ray.  Only one has a decent video card ($1699) with a GTX 560M.  With all said and done, I’m left with the Asus G74SX at $1699 with bag and Windows 7 Pro.

Dell next –  all the i7 2.2 GHz CPU.  The only 2 options are the XPS17 and the Alienware MX17/18.  The XPS with a 3gig card (Gt555), 12 gigs of ram, 1tb of storage with Win 7 Pro and no bag comes to 1699$.  The MX17 comes with a 2 gig card (amd 6990M), 16 gigs of ram, 1tb of storage with Win 7 Pro and no bag for $2250.  MX18 has a 1.5gig card (GTX 560M), 16 gigs of ram, 500gig hard drive, Win 7 Pro and no bag for, get this, $2650.  For all intents, this is the EXACT same laptop as the Asus and it costs $1000 more for an extra 4 gigs of RAM.  Wow.

There are no HP laptops with more than 1gig of video ram.

Sager finally.  The NP8170 is the 17″ with the same CPU as the others (2.2GHz).  1.5 gig video ram (same as MX18), 12 gigs of ram, 500 gig hard drive, Win 7 Pro and bag for $1587.  That’s US price and shipping is already calculated – which is the same price as the Future Shop one pretty much.  So this puts me in a pickle.  2 choices.  The Asus G74SX or the NP8170.  Guess I’ll have to head to FS to get my hands on a demo model.

 

 

Star Wars – The Old Republic Impressions

So the NDA lifted last week and I said I’d put up my thoughts on the game, here we are.

First impressions are simple enough, it’s a themepark.  If you’ve played WoW or Rift, then the game will be intimately familiar.  If you like either of those, there really isn’t a valid reason to swap over.  If you’re tired of the setting but not the mechanics, then a swap makes sense.

From a core mechanics perspective – combat, equipment, groups – the game is as you expect.  Decently balanced with variety across all classes.  There is a significant hindrance to all melee characters (of which 3 of the 8 advanced classes belong) since the majority of the game is played at a distance and against multiple enemies.  Each character, due to the good story and diverse skill set, plays somewhat uniquely and as you would expect from Star Wars canon.  Sith Sorcerers shoot lightning, Troopers use big guns, Smugglers dual wield blasters.  Each advanced class (except 2) offer dual roles.  They all DPS but some can tank or heal.  This makes it a lot easier to play through the game without having to create a new character.  The single role characters are a thing of the past and I expect those 2 other classes to swap to something else in short order – especially the pure DPS melee one.

The planets and visuals are spot on.  You feel like you’re in a Star Wars setting.  Enemies are cool looking but there are about 10 types total through the game and 95% of your combat is against humans or droids.  That does dull it up somewhat.  Groups work well together and there are a lot of group quests.  You can also get into dungeons, of which there should be 15 at launch and all of them available again at 50 at an expert difficulty.  Some of the more basic group UI elements are missing though, such as Target of Target, Focus, Mouseover (for heals) and an Assist option.  This isn’t such an issue at first but on harder difficulty, where control is important, it begins to show.  Still no Looking for Group tool, which is a bummer.  All but 2 of the dungeons are accessible from the same location – away from the planets – making it for an odd choice to actually find a group to do them.  Your only option now is to sit in that zone, twiddle your thumbs and hopefully find a group.

Crafting, as the system currently stands, is for lack of a better term, broken.  Nearly nothing you create has any practical use since your quest rewards will always be better.  One particular skill, Slicing, it essentially an ATM skill providing money out of thin air.  All characters will be using this to supplement their income.  Speaking of which, money means next to nothing aside from paying for skill upgrades and a mount.  Unless you’re giving it away by the bucketfull, you’ll reach max level with close to a million credits and nothing to do with it.  I’m sure that will change with time.

Finally, the story.  A  lot has been said about this aspect and Bioware does it well – better than Dragon Age 2, that’s for sure.  Every mission has a voice over and some options, though some of those options aren’t clear cut.  Personal missions (for your class) provide a unique backdrop to your progress and make you develop an interest in what’s going on around you.  You can replay as a different class and see different class quests but the zone quests (per planet) will always remain the same.  And those account for 80% of all quests, so replayability is questionable unless you play the opposing faction.  Still, better than other games out there.

Overall, the game is simple and fun and will keep people playing to see through the entire story at least once, so perhaps 2 months total of play.  There are some serious questions about advanced systems and mechanics but those don’t begin to apply until you’re at level 50 and there has been a total of 1 week of testing at that level – lots of missing details.  Since this is the first MMO for Bioware, and the experience thusfar as been mixed, I won’t hold my breath that launch + 2 months will be smooth.  I do expect the game to be a flash in the pan with spiked sales and under 1 million subs for the long run.  Still, if you can play with some friends, it’s not a bad way to spend 2 months.

Choices!

I don’t have the best computer but I have a decent one.  The specs to play Skyrim are less than they are to play Rift for some reason, even though I think they look better here.  Eh.  Regardless, I’ve killed 2 dragons now, explored a half-dozen dungeons, freed a town, climbed a mountain, killed a bunch of mountain cats (saber tooths!) on the way up and put in about 8 hours into the game.  My quest log is still full of items, and I have oh, maybe 15 spots on the map discovered. I think I could play this game for 100 hours and still have stuff to find.

Great stuff: Play how you want, voices are better than Oblivion, dual spell casting, no base stats, great perk choices, lots of crafting choices, music, the entire look of the world, lighting is much better, giants, dragons!!!

Bad stuff: Bugs and enough to find one per play session, poor inventory management (though better than Oblivion), console controls, never enough magicka (mana) making it near impossible to play a pure caster, things weigh too much (50 lbs of potions, really?), uneven difficulty (better than Oblivion though) and it feels like crack.

 

Secondly is the SWTOR beta.  Last weekend was an open beta and the devs say players logged in 1 million hours.  If the average play over the weekend was 4 hours, that’s 250K people, which I highly doubt.  Naturally, the server populations were high during that time, now they are practically empty.  You can find a beta key on what, 99% of gaming websites now?  Tens of thousands are being handed out for free so it’s an open closed beta I guess.  Waiting on the NDA to lift before I can put up some impressions and details but all of you can see that it’s a themepark MMO in the style of WoW, Rift and LOTRO.  When that NDA drops though, expect a point by point post.

Uncharted 3

I finished the campaign for Uncharted 3 last night.  Last month I had replayed Uncharted 2, just to get into the feel of things before this one came out.  It’s surely one of the best games on the PS3, making the last few weeks interesting in games (Batman and Skyrim too).

Compared to the second one, the game engine is superior.  Worlds are bigger, much better lit and with a whole lot more movement.  A melee system – with counters and throws – has been added, which brings some needed depth to the game.  Water plays a really big role, as does fire and they both look amazing.  There are 2 ocean sections that just feel as if you’re part of the action, really well done.  The music is also top notch, with grand scores that play at the right times and push you more into the plot.  There are less guns, which is actually a good thing.  2 shotguns, 2 rifles, 4 pistols is more than enough.  Of course, you have the RPG, sniper and grenade launcher for those tougher fights.

What is missing is pacing.  The game has tremendous ups and downs without much reason.  The real start of the game doesn’t happen til at least 2 hours in and some of the fight scenes just draw on for much too long.  The last 3 chapters are of such high difficulty when compared to the rest if makes you wonder how it was tested.  Also missing are puzzles – not that previous ones had a ton but this game has you moving from point A to B, in a straight line much too often without having to figure something out.  Granted the wall hanging portions are cool, there is only one that I would consider fun. I want a reason to open my notebook and see the art and story and at the 1/3 point, I just don’t need it anymore.  A shame.

Overall, a great game and a worthy purchase.  Best system and mechanics than the previous but poorer pacing and story.

Books

I have a Sony e-Reader.  Have had it for nearly a year now since I bought it before a trip south.  During that trip I’m pretty sure I read 6 books, so from a space perspective, great.   Just being able to have something to read at any given time is quite nice and it makes the bus rides into and out of work fly by.

As for types of books, don’t let Chapters or Coles fool you.  There are in fact very few quality books that come out each year and if you have a penchant for a given field (fiction, self-help, etc..) odds are you can read all the books worth reading if you only read a book every other month.  What this does not help with is the backlog of quality books already written.  I have a penchant for fiction, particularly sci-fi, though I can read just about any fiction book, if the quality is there.

I read the Harry Potter books and they were really “meh” but I could understand their importance.  They were easily accessible to a generation that had essentially given up on reading.  Dan Brown is another type of these authors.  Actually, he’s quite a bit worse than Rowling, probably one of the worst writers I have ever seen but his books are essentially tabloids, misconstruing facts and putting hooks everywhere.  Great page turners, great groan inducers.  I’m supposed to believe that the CIA computers can’t crack a 16 digit magic square cypher?  That a character that spends page after page talking spoilers all of a sudden shuts up for a chapter when a single sentence could sum up the entire book up to that point?  Wowza.

There is a reason there are classical authors and books that last for many many years.  They are not fads, they are poignant, well-constructed stories that you can re-read multiple times and get deeper meaning.  Fahrenheit 451, Foundation, VALIS, Divine Comedy, Iliad, Mice and Men, Sherlock Holmes.

The experience of reading, of taking the time to digest the words and transfer them into your head also makes you think about other things than what you see in the book.  If you read books and only see a movie in your head, then you are reading a script and not a book.  Books are more than the sum of their words, they are ideas that permeate the pages and make you want to keep reading once your done.  They make you want to re-read a chapter for that little item you think you missed that can open up a new story.  Books and reading and stories are humanity’s soul and will be the basis for the next human revolution – social interconnectedness.

If you have an apple and I have an apple and we exchange apples, we still each only have one apple.  If I have an idea and you have an idea and we exchange ideas, we now have two ideas.