FF14 Update

My larger goal here was to get every class to at least 50, then slowly move up the others. Mission accomplished. I’ll readily admit I got distracted and took way longer to get the last one up there (Monk). I have at least 1 of every role at 90, all crafters at 90, and a should have all my healers at 90 pretty soon. Also have acquired about 15m gil through a combination of venture sales and PotD cosmetic sales. No idea what I’ll do with it though.

The distractions are rather substantial.

My private island is now at level 12, and I’ve collected everything I could from there. I think it’s rather zen, though could use with a tool/buff to improve the amount of a given item you can harvest in the wild. At ~80 Laver required per week, it feels burdensome to collect them 1 at a time. Still, it’s a neat distraction.

I’ve collected mounts from all but the Vanu beast tribes now, which is an interesting grind. I think beast tribes are a great microcosm of the development improvements over the years. Earlier quests are all over the place, with multiple pickups, tons of travel, and multiple steps. Later quests are beelines to the goal, a single step, and honestly better experience. A Vanu (50-60) quest may give me 5% of a level. Arkasodara (80-90) give about 15% per quest.

Tails of Wonder is a weekly event where you complete 9 tasks to get about 3/4 of a level. Useful in the 80 level range, especially when it comes to 2.0 content (raid and trials) which are easily soloed by a level 90 tank. My challenge here was that I didn’t have all that content unlocked, which is gated behind multiple quests. Getting to phase 3 of the Alexander raids requires 8 different raid be completed first. Heavensward raids are doable too, though twice as long. Stormblood raids are not generally soloable.

The Duty Roulette has 3 main venues for experience. Leveling dungeons (I’m missing maybe 1 or 2) are simple enough, but gear levels can make them hard if there’s no sync (e.g. you are 68, with lvl 60 gear and put in a 67 dungeon). MSQ duties are slightly less boring than they were before 6.1, but barely. Alliance Raids are what I enjoy the most, if only because you get really easy runs, then runs where you wipe multiple times with new players. I spent some time unlocking all of the potential raids here, to add some variety. Shadowbringer raids… those are never easy.

All of this content generates a LOT of Tomes of Poetics, which gives access to 50/60/70/80 gear sets. These gear sets are enough to get you through the next 10 levels, as long as you are not tanking in an non-synched dungeon. I’ve got all the level 50 gear and weapons now, staring to collect level 60.

I will say that the rate of acquisitions of tomes is slower than the rate of leveling for a given role… so far. The issue I foresee is how the melee DPS gear works. See, Healers, Ranged Physical, Ranged Magic, and Tanks all use the same gear within their roles. For healers, that means 4 jobs with the same gear. Nice! For Melee Physical though… Dragoon/Reaper has a set, Ninja has as set, and Monk/Samurai share a set. That effectively means that this role will be the last one that I level, in order to collect the necessary gear. (Yes, I could buy the gear with the millions of Gil I have. Call me Scrooge.)

Patch 6.35

Today we’ll see 6.35 launch, which brings Lopporit Beast Quests (crafting) and the newest Deepest Dungeon (rogue-like) for leveling 81-90. Up until now, Bozja was the best bet for that range, which is also used for 71-80. There are other bits added, as glamours for crafting classes.

Next Steps

I should be able to finish up the Astrologian pretty quick, which would close the chapter on my healing roles. Next up is Ranged Physical (Bard + Machinist). I am conscious that the roulette queues for these will be longer than my healer roles… so let’s see how that goes.

I know there won’t be an expansion in 2023, so I am in no rush to get anyone to 90. FF14 is hitting the 10 year mark, which most likely means a pile of cosmetics instead. Plus there is a rather substantial pile of quests to unlock content I’ve yet to give a shot.

I’m still finding it quite zen as compared to RL work, what with 2022 having a rather large dearth of games to play. There are other games that seem interesting, but it would seem that most are launching with debilitating PC issues, effectively making them open betas at a full price tag. I’ve got my Steam wishlist set up to advise me of sales, and I’ll pick up a few in the summer I bet. Probably end up with a Steam Deck by that point as well… my library is overfull and the Switch is showing its limits.

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