According to MMOData, World of Warcraft lost the following:
- 0.6 Aion
- 1.2 Runescape
- 2 Second Life
- 2.5 EvE
- 5 Rift
- 5 LOTRO
And however many are in Star Wars, Star Trek and all the other F2P games. Also, WoW could lose 1.3 million players for the next 4 years and still have more players than nearly every single MMO on the planet.
WoW, as much as people might hate on it, has been the poster child for making MMOs cool to society. Gone (mostly) are the days that you were a super geek who lived in your mom’s basement to play online games. The stereotypical WoW player is seen as your average person on the street. Somehow that’s a bad thing. The stereotypical EvE player, you’d likely want to lock up behind bars.
There’s simply too many games out there, with too many payment models for a non-niche game to find the massive success that WoW has achieved. I don’t see any other game ever hitting 5 million players, let alone 12 million. It’s still there, still stronger than all its competition and still commands players attention. What other game do people talk about that haven’t played it in 5 years?