Quick post as I’ve been out away from a computer (heck, an internet connection) for a while now. Seems while I was gone Wildstar announced that Megaservers were coming to the game.
If you’ve played GW2, then you know what these are. I’ve always found it odd that NCSoft didn’t apply that tech to Wildstar at the start…Anyhoo. Megaservers are going to provide 2 main server rules, PvE and PvP. The RP stuff is going bye-bye. This is similar to what SWTOR did, DCUO too. WoW still has front end servers when picking a place to play but the backend has nearly every single server tied to another (or more) through “merging”. It just doesn’t make sense to have actual server anymore as there’s no real win to be had.
The only kink I see here is the naming conflicts. There are still plenty of players and servers and for the love of poop, I am not giving up Asmiroth to anyone. I liked WoW’s implementation (with server name as last name) but I’m sure as the weeks go by and they test it out some we’ll see progress.
Overall, quite happy with the news. And looking forward to 1.3 as well!